Sunday, February 19, 2012

Reflection of Masters Class - EDUC 6713

When reflecting on my GAME plan in response to the goals I had set for myself, as well as the learning that has taken place throughout this course, I feel I have a better understanding of what authentic learning activities are and how to develop them for my students. I also feel I have developed my own skills in order to meet National Education Technology Standard 1: “Facilitate and Inspire Student Learning and Creativity” (International Society for Technology in Education, 2008) and have a wide range of technological tools that can be implemented into the classroom in order to support authentic instruction. Now that I feel more confident in providing authentic problems using technological tools for students, I will update my GAME plan to include implementation of these activities and reflection of them during and after the activity in order to influence how I implement future authentic activities with students. At the beginning of this course, I did not feel as confident about using technological tools to differentiate instruction for diverse learners. However, now I feel I have a wide range of tools that can be used with all my students for a variety of concept areas in order to meet their individual learning needs, such as digital storytelling and online collaboration tools. With my new knowledge of technological tools, how to use them effectively to meet the needs of my diverse learners, and a greater understanding of how to implement authentic learning activities, I will update my GAME plan to include goals for implementing these specific technologies with my students.

The learning that has taken place throughout this course has already greatly impacted my instructional practice. When implementing activities to encourage online collaboration using epals.com, my students were incredibly engaged with communicating with others and have already begun to broaden their perspectives of the world around them from the first activity. Including technological tools, such a digital storytelling, into my classroom will give my students who do not have good writing skills a way to express what they have learned in a visual way. Beyond my new knowledge of new technological tools, I have learned the importance of creating a plan for my professional growth. It will be important for me to continue to set goals for myself as an educator and take action, monitor, and evaluate my progress towards obtaining my desired goals (Cennamo, Ross, & Ertmer, 2009). This same process of setting and monitoring my own goals can be used for my students within the classroom. In order to create self-directed learners, I will use a KWHL chart before beginning a unit of study in order to help my students create and be responsible for their own learning goals (Cennamo, Ross, & Ertmer, 2009). Students can even create their own portfolio of their work throughout the year and use this as a way to set, monitor, and evaluate their goals as students.

Immediate adjustments I will make to my instructional practice regarding technology integration as a result of my learning from this course will be to implement the problem-based learning activity and digital storytelling activity from the Unit Plan that I have developed. Because I have already begun to implement the online collaboration lesson into my classroom with students, I will continue to follow the steps and activities outlined in my unit plan. While implementing these lessons, I will refer back to my GAME plan and reflect both “in action” and “ on action” in order to evaluate their effectiveness (Cennamo, Ross, and Ertmer, 2009). This is something I have not done before when teaching a lesson and now understand the value and importance of reflecting on new activities for my professional development and to make sure students are meeting specified learning goals. After implementing my unit plan, I will also use digital storytelling in other subject areas in order to provide a visual way for students to show what they have learned. I am especially excited to use digital storytelling for math. While problem-based learning activities cannot be incorporated for every single subject area and standard on a daily basis, I would like to incorporate additional problem-based learning activities in Science and Social Studies throughout the year. I will meet with my grade level team to develop some of these activities so that all our students can take part in problem-based learning activities.  

As my learning and experience with implementing authentic and technology-rich activities into my classroom strengthens, I am excited to find new ways to engage my students in the classroom as well as prepare them for the future.

References:

International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved from http://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashx

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.

Wednesday, January 25, 2012

Monitoring My GAME Plan Progress - Week 4

When reflecting on my goals, I have made some progress towards meeting these goals, but there are still some areas I need to devote more time to.
In order to support my goals of authentic learning activities and differentiating instruction for diverse learners, I am building my list of resources, containing both information and websites, in order to help me meet my goals in my classroom. I am still researching websites and articles that can provide resources and information to help me meet my goals.
Currently, I have had to modify my action plan because I am currently off-track and unable to collaborate with my grade level team. When returning to school, collaboration will still be part of my action plan; however, I had to change this component of my plan at this time. While I have gained valuable information from discussions and postings through my Masters class, I have not yet joined any online professional organizations to help me meet my goals. This is one component of my action plan I have changed, since I am not currently in school. I think collaboration with others online will be invaluable as I work towards meeting my technological goals, even after returning to school and having the opportunity to collaborate with my grade level team.
So far, I have learned that there are tons of internet resources available to help provide authentic instruction and differentiate instruction for students. I have also learned that students with diverse and specific learning needs are often the ones that need the most support by using tools on the computer. Finally, I have learned that there are easy ways to differentiate instruction both within a lesson and on the computer for students who may have difficulty with reading, such as highlighting information and using text-to speech software. This would be an easy way to differentiate instruction in order to meet the needs of my students.
While I have found some authentic learning activities created and developed on the internet, I have had some difficulty with developing authentic activities based on grade levels standards to use with my students. I often think that because an activity is engaging and novel then it is authentic, but this is not always true. Cennamo, Ross, and Ertmer (2009) states that authentic instruction “incorporates real-world and complex problems” (p. 35). While I may plan engaging, hands-on activities, they are not always authentic. For example, when trying to find an authentic learning activity for Ancient China, I found many internet resources that were engaging, but not necessarily authentic. I still have some questions about what authentic learning activities look like in the classroom environment. I will need to conduct more research in order to better understand how to develop authentic instruction into my classroom.
References
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.






Wednesday, January 18, 2012

Carrying out my GAME Plan - Week 3

As I strengthen my confidence and proficiency in integrating technology into my classroom environment, I will need to constantly review my GAME plan and reflect on the areas I need to devote more time and attention. This week, I will be focusing on the resources I will need to carry out my GAME plan, the additional information I will need as I build my proficiency with integrating technology, and reflecting on the steps I have taken so far.

In order to carry out my GAME plan, there are a variety of resources I will need. First, I will need to review technological tools that can be implemented into my classroom environment in order to promote authentic learning activities, as well as meet the needs of my diverse learners. I will also need to review these resources on the computers within my classroom in order to make sure they are able to be accessed correctly for student use. Headphones will be needed for software or tools that require sound, so I will need to ensure that all my hardware works, and acquire new hardware if it does not. I will also need to develop a list of websites that students can access in order to support their learning for a variety of projects and assignments. I will save these links on my classroom blog, as well as on student computers within my classroom. These resources will also be saved in my professional development portfolio so that I can access, and reflect, on my experiences throughout my educational career.

Part of my GAME plan is to create a professional development portfolio. I will need an educational wiki that I can use for my professional development portfolio, as well as a wiki that can be used by my grade level in order to share resources and experiences in the classroom environment using a variety of technological tools. In order to determine the design of my professional development portfolio, I will research other educational portfolios and use these as a resource to influence the design of my own. During this process, it will also be important for me to reflect on the following questions presented by Cennamo, Ross, and Ertmer (2009):
  • What do you want to include? Why do you want to include it?
  • Do you want to include video clips from your classroom and/or teaching?
  • Do you want to include interviews from students, student work, lesson plans?
Beyond the design of my portfolio, I will also need to think about what I want to include and what the purpose of my portfolio will be. Finally, I will show my portfolio to my colleagues in order to get their input and suggestions in order to make my portfolio as effective as possible.

Additional information I will need to support my GAME plan are educational research articles in order to find technology that can support my students’ diverse learning needs. I will review articles I have already collected through my Masters’ program at Walden, as well as research additional articles using Walden library databases. I also need information from my grade level team in order to collaborate on how we can best meet the needs of our students using a variety of technological tools. My team may be able to offer suggestions and resources that they have used which may be new to me. Finding resources to support students’ understanding of various concepts and to support their diverse needs will always be information I will need to gather.

Steps that I have been able to take so far are researching wikis that lend themselves to a professional development portfolio. Wikispaces is the site I am most in favor of currently because it allows you to format your wiki to your desire. It is also one that I have used in a previous Masters class so I am more comfortable with the layout. If anyone has any other suggestions for wikis, or additional software that is preferred for a professional development portfolio please let me know.  I have also started to research a variety of technological resources that can be used to support my students’ diverse learning needs. Some of my favorites so far are:
  • spiderscibe.net (concept-mapping software) 
  • animoto.com (create videos using pictures)
  • brainnook.com  (practice) 
  • pixton.com (online comic creator)
  • goanimate.com & xtranormal.com (animations – some cost money)
As I implement these resources into my classroom with students, it will be important for me to reflect on their effectiveness and also ask my students for their views on using each technological tool.

In order to carry out my action plan, I will continue to research and collaborate with colleagues both online and at my school site in order to develop my professional development portfolio and expand my proficiency with using technological tools to meet students’ diverse learning needs.

I would also love any other resources from you that you have used in the classroom or ones you have researched in order to help develop my list of technological tools to use with students.

References:  

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.

Wednesday, January 11, 2012

NETS-T Standards and GAME Plan

Myers, Heather - Week 2 Blog Posting - 1/11/12


This week, I reviewed the National Education Standards for Teacher (NETS-T) and reflected on which standards I feel comfortable with, and which ones I do not feel as confident. One the National Education Standards I currently feel comfortable with is modeling “digital-age work and learning” (International Society for Technology in Education, 2008). I feel that I model effective use of technology to my students and also use a variety of technological tools to collaborate with peers, teachers, and parents. Because I have a variety of technological resources at my school site, and because technology has always been a passion of mine, I feel I use a variety of resources to support myself as an educator. I am constantly trying to find ways to use my projector, mimio software, and resources such as videos an interactive games to engage my students and enrich my lessons.

One National Education Standard that I do not feel as confident with is engaging students in real-world issues and providing authentic problems using technological tools and resources which comes from Standard 1: “Facilitate and Inspire Student Learning and Creativity” (International Society for Technology in Education, 2008). Another National Education Standard I do not feel as proficient in is “customizing and personalizing learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources” which comes from Standard 2: “Design and Develop Digital-Age Learning Experiences and Assessments” (International Society for Technology in Education, 2008).

While I feel confident in using technology to support myself, I do not feel as confident in using a wide range of technology to support my students in authentic instruction or to support all my students' diverse learning styles and needs. In order to strengthen my skills and support myself in these areas, I will first need to set goals throughout the year to encourage my proficiency in these areas. One goal I have in this area is to research and create a new authentic learning activity for my students every month. Because this is an area that is new to me, I will need to conduct research, such as searching educational blogs and research articles, in order to determine possibilities for authentic learning activities that already exist and how to effectively implement them into my classroom environment. These actions will help develop my proficiency with incorporating real-world and authentic learning activities into my classroom. Another goal I have is to collaborate with my grade-level team and research ways we can all help support our students diverse learning needs, especially during our math intervention time. The action I will take in order to support this goal will be discussing with my grade level team the possibility of setting aside time during one Professional Learning Community meeting every month to be spent researching technological resources that can support our students diverse learning needs. I will also set aside 20 minutes every week to researching technological resources such as computer-based tutorials, concept-mapping tools, and assessments that can be incorporated into my classroom environment to support my students and their ability levels.

While incorporating a variety of technological resources and authentic learning activities with my students, it will be important for me to monitor and evaluate the effectiveness of each technology both “in action” and “ on action” (Cennamo, Ross, and Ertmer, 2009). As Cennamo, Ross, and Ertmer (2009) explain that to monitor and evaluate one's professional growth, reflection needs to be conducted during each process in order to modify behavior and also after in order to reflect on specific behaviors and make appropriate changes in the future. In order to monitor and evaluate the effectiveness of technological tools and resources I incorporate into my classroom environment, I will keep a professional development portfolio. Cennamo, Ross, and Ertmer (2009) explain that a professional development portfolio provides a place to collect and reflect on resources over time and also helps you identify areas for future learning. I will use my professional development portfolio as a way to monitor and reflect on my proficiency in meeting NETS-T Standards throughout my profession. I will also use my professional development portfolio as a way to extend what I have learned to my colleagues so that we can all support our students' diverse learning needs and provide authentic learning activities throughout the school year.


References:

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wads worth, Cengage Learning.

International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved from http://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashx