As I strengthen my confidence and proficiency in integrating technology into my classroom environment, I will need to constantly review my GAME plan and reflect on the areas I need to devote more time and attention. This week, I will be focusing on the resources I will need to carry out my GAME plan, the additional information I will need as I build my proficiency with integrating technology, and reflecting on the steps I have taken so far.
In order to carry out my GAME plan, there are a variety of resources I will need. First, I will need to review technological tools that can be implemented into my classroom environment in order to promote authentic learning activities, as well as meet the needs of my diverse learners. I will also need to review these resources on the computers within my classroom in order to make sure they are able to be accessed correctly for student use. Headphones will be needed for software or tools that require sound, so I will need to ensure that all my hardware works, and acquire new hardware if it does not. I will also need to develop a list of websites that students can access in order to support their learning for a variety of projects and assignments. I will save these links on my classroom blog, as well as on student computers within my classroom. These resources will also be saved in my professional development portfolio so that I can access, and reflect, on my experiences throughout my educational career.
Part of my GAME plan is to create a professional development portfolio. I will need an educational wiki that I can use for my professional development portfolio, as well as a wiki that can be used by my grade level in order to share resources and experiences in the classroom environment using a variety of technological tools. In order to determine the design of my professional development portfolio, I will research other educational portfolios and use these as a resource to influence the design of my own. During this process, it will also be important for me to reflect on the following questions presented by Cennamo, Ross, and Ertmer (2009):
- What do you want to include? Why do you want to include it?
- Do you want to include video clips from your classroom and/or teaching?
- Do you want to include interviews from students, student work, lesson plans?
Beyond the design of my portfolio, I will also need to think about what I want to include and what the purpose of my portfolio will be. Finally, I will show my portfolio to my colleagues in order to get their input and suggestions in order to make my portfolio as effective as possible.
Additional information I will need to support my GAME plan are educational research articles in order to find technology that can support my students’ diverse learning needs. I will review articles I have already collected through my Masters’ program at Walden, as well as research additional articles using Walden library databases. I also need information from my grade level team in order to collaborate on how we can best meet the needs of our students using a variety of technological tools. My team may be able to offer suggestions and resources that they have used which may be new to me. Finding resources to support students’ understanding of various concepts and to support their diverse needs will always be information I will need to gather.
Steps that I have been able to take so far are researching wikis that lend themselves to a professional development portfolio. Wikispaces is the site I am most in favor of currently because it allows you to format your wiki to your desire. It is also one that I have used in a previous Masters class so I am more comfortable with the layout. If anyone has any other suggestions for wikis, or additional software that is preferred for a professional development portfolio please let me know. I have also started to research a variety of technological resources that can be used to support my students’ diverse learning needs. Some of my favorites so far are:
- spiderscibe.net (concept-mapping software)
- animoto.com (create videos using pictures)
- brainnook.com (practice)
- pixton.com (online comic creator)
- goanimate.com & xtranormal.com (animations – some cost money)
As I implement these resources into my classroom with students, it will be important for me to reflect on their effectiveness and also ask my students for their views on using each technological tool.
In order to carry out my action plan, I will continue to research and collaborate with colleagues both online and at my school site in order to develop my professional development portfolio and expand my proficiency with using technological tools to meet students’ diverse learning needs.
I would also love any other resources from you that you have used in the classroom or ones you have researched in order to help develop my list of technological tools to use with students.
References:
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.